Legal

Privacy Policy

Effective October 21, 2026

The short version

1. Who we are

Frontline Zero (“the game”) is a real-time strategy game, free to play at frontlinezero.com and coming soon as an app for iPhone, iPad and Mac (on the App Store) and Android (on Google Play), made and run by Hyun Seo, an individual developer publishing under the name 556 Games (“we”, “us”). We are responsible for the personal information described in this policy. You can reach us at support@556games.com.

Until you create an account, only sections 3.1 and 3.6 apply to you.

2. Who can play

You must be at least 13 years old to create an account, or older if the law where you live sets a higher age for agreeing to the use of your data online (up to 16 in some countries in the European Union). We don't knowingly collect personal information from children below that age. If we learn that we have, we delete the account. If you believe a child has created an account, please contact us.

3. What we collect

3.1 When you visit the site or play without an account

3.2 When you create an account

We don't ask for your real name, address, phone number or date of birth.

3.3 If you buy something

Supporter is sold by Stripe, our reseller and the Merchant of Record, through Link, its checkout (as was the monthly plan, which is no longer sold). You pay Stripe: your card or payment details go to Stripe and never reach us. Stripe tells us what we need to give you what you bought: your Stripe customer ID, what you bought, its status (and, for a monthly plan bought earlier, its renewal date), the amount and currency, and your receipts. Stripe and Link handle your payment under their own privacy policy.

3.4 When you play online

3.5 When you contact us

Your email address and whatever you choose to tell us.

3.6 Cookies and local storage

We don't use advertising or tracking cookies. The game uses your browser's local storage for your settings, your saved games, once you sign in, to keep you signed in, and for the play statistics in section 3.1: the random number for the day (replaced every day) and where your visit came from (kept 30 days).

The About page shows the trailer from YouTube. Until you press play it is only a picture (from YouTube's image server); when you do, YouTube's player loads from youtube-nocookie.com and YouTube's own privacy policy applies to it.

3.7 When you report a bug

What you write, and what the game attaches to it: a picture of the battlefield (you can leave it out), the game version, your browser and screen size, the match you were in and the last errors the game ran into. The report is stored with your account and emailed to us. If you tick “You can email me back”, we may reply to your email address about it.

4. How we use it

PurposeInformation usedLegal basis (EU/UK)
Sign you in and run your accountEmail, Google account ID, Apple ID, Game Center or Google Play Games player ID, game name, tagProviding the service you asked for
Give you what you bought: the Supporter badge, receipts and refunds (and for a monthly plan bought earlier, its renewals and cancelling)What you bought, status, amounts and Stripe customer ID (from Stripe)Providing what you bought; keeping records the law requires
Match you with other players and run online gamesGame name, tag, country, IP address, ping, game dataProviding the service
Show your profile, statistics, archive and replaysGame name, tag, game data, statisticsProviding the service
Friends, invites, online status and blockingGame name, tag, friends and blocks, online statusProviding the service
Keep play fair and safe: detect cheating, filter chat, enforce chat limits, act on reports and rule-breakingGame data, chat, reports, IP address, previous game namesOur legitimate interest in a fair, safe game
Count how many people play and what they play, and see which links bring playersPlay statistics (section 3.1), which don't identify youOur legitimate interest in understanding how the game is used
Improve the game and its balance; research on how the game is playedGame data and statistics, de-identified as described in section 5Our legitimate interest in improving the game
Send sign-in codes, one welcome email when you create your account, and essential account noticesEmail, game nameProviding the service
Fix the bugs you reportYour bug report (section 3.7), and your email if you let us replyOur legitimate interest in fixing the game
Send game update emails (new maps, units, seasons) and promotional emails, only if you chose to receive themEmail, game name, your email choicesYour consent
Comply with the law and respond to valid legal requestsAs requiredLegal obligation

Sign-in emails are always sent, because they are how you get into your account. When you create an account we also send one welcome email, which says what's free and how Supporters keep the servers running. Game update emails and promotional emails are sent only if you chose them; both are off unless you turn them on, when you create your account or later in My account → Profile, and every such email has a link to unsubscribe. Friend requests and invites stay in the game; we don't email them. We don't use your information for advertising or to build advertising profiles. We don't make automated decisions about you that have legal or similarly significant effects.

5. Sharing

We never sell your personal information

We don't sell, rent or trade your personal information, including your email address, your sign-in accounts and your IP address, and we don't share it for advertising.

Game data for analysis

Game data, meaning replays, match records and statistics, may be analyzed by us and shared with others, such as researchers, partners or analytics services, to study and improve the game. Before any game data leaves our systems, we replace game names and tags with random identifiers and remove chat. We don't attempt to re-identify players from it and require anyone we share it with not to either.

Other players

Other players can see your game name, tag, online status, statistics and profile, your country if you choose to show it, the chat you send, and the replays of games you played in.

Service providers

We use these companies to run the game. They process information only on our behalf and under their own security and privacy commitments:

When you buy the app, Apple or Google handles the payment under its own privacy policy; we receive no payment details.

Legal reasons

We may disclose information if the law requires it, to respond to valid legal process, or to protect the safety, rights or property of players, the public or us.

If the game changes hands

If Frontline Zero is transferred to someone else, your information may be transferred with it. The new owner must keep honoring this policy, including never selling your personal information, or tell you first and let you delete your account.

6. Information from Google

Frontline Zero's use of information received from Google APIs adheres to the Google API Services User Data Policy, including the Limited Use requirements. We use your Google account ID and email address, and your Google Play Games player ID, only to sign you in and identify your account, and we don't transfer them to anyone except the service providers above that run sign-in and accounts.

7. How long we keep it

8. Your choices and rights

Depending on where you live (for example in the European Union, the United Kingdom, Ukraine or some US states), you may also have the right to access, correct, delete or receive a copy of your personal information, to object to or restrict how we use it, and to withdraw any consent you have given. To use these rights, email support@556games.com from the address on your account. We'll answer within 30 days. We won't treat you differently for using your rights.

If you are in the EU or UK and are unhappy with how we handle your information, you can complain to your local data protection authority.

9. International transfers

We and our service providers may store and process information in the United States and other countries, which may have different data protection laws from yours. When information from the EU or UK is transferred, we rely on our providers' legal safeguards for such transfers, such as the European Commission's Standard Contractual Clauses.

10. Security

We protect your information with encrypted connections, access controls on the database, and sign-in without passwords that could be stolen. No system is perfectly secure, so we can't guarantee absolute security. If a breach affects your personal information, we'll tell you as the law requires.

11. Changes to this policy

If we change this policy, we'll update the date at the top. If a change is significant, we'll tell you in the game or by email before it takes effect.

12. Contact

Questions or requests about your privacy: support@556games.com.